package p2c import ( "context" "fmt" "math" "math/rand" "strings" "sync" "sync/atomic" "time" "github.com/tal-tech/go-zero/core/logx" "github.com/tal-tech/go-zero/core/syncx" "github.com/tal-tech/go-zero/core/timex" "github.com/tal-tech/go-zero/zrpc/internal/codes" "google.golang.org/grpc/balancer" "google.golang.org/grpc/balancer/base" "google.golang.org/grpc/resolver" ) const ( // Name is the name of p2c balancer. Name = "p2c_ewma" decayTime = int64(time.Second * 10) // default value from finagle forcePick = int64(time.Second) initSuccess = 1000 throttleSuccess = initSuccess / 2 penalty = int64(math.MaxInt32) pickTimes = 3 logInterval = time.Minute ) func init() { balancer.Register(newBuilder()) } type p2cPickerBuilder struct{} func newBuilder() balancer.Builder { return base.NewBalancerBuilder(Name, new(p2cPickerBuilder)) } func (b *p2cPickerBuilder) Build(readySCs map[resolver.Address]balancer.SubConn) balancer.Picker { if len(readySCs) == 0 { return base.NewErrPicker(balancer.ErrNoSubConnAvailable) } var conns []*subConn for addr, conn := range readySCs { conns = append(conns, &subConn{ addr: addr, conn: conn, success: initSuccess, }) } return &p2cPicker{ conns: conns, r: rand.New(rand.NewSource(time.Now().UnixNano())), stamp: syncx.NewAtomicDuration(), } } type p2cPicker struct { conns []*subConn r *rand.Rand stamp *syncx.AtomicDuration lock sync.Mutex } func (p *p2cPicker) Pick(ctx context.Context, info balancer.PickInfo) ( conn balancer.SubConn, done func(balancer.DoneInfo), err error) { p.lock.Lock() defer p.lock.Unlock() var chosen *subConn switch len(p.conns) { case 0: return nil, nil, balancer.ErrNoSubConnAvailable case 1: chosen = p.choose(p.conns[0], nil) case 2: chosen = p.choose(p.conns[0], p.conns[1]) default: var node1, node2 *subConn for i := 0; i < pickTimes; i++ { a := p.r.Intn(len(p.conns)) b := p.r.Intn(len(p.conns) - 1) if b >= a { b++ } node1 = p.conns[a] node2 = p.conns[b] if node1.healthy() && node2.healthy() { break } } chosen = p.choose(node1, node2) } atomic.AddInt64(&chosen.inflight, 1) atomic.AddInt64(&chosen.requests, 1) return chosen.conn, p.buildDoneFunc(chosen), nil } func (p *p2cPicker) buildDoneFunc(c *subConn) func(info balancer.DoneInfo) { start := int64(timex.Now()) return func(info balancer.DoneInfo) { atomic.AddInt64(&c.inflight, -1) now := timex.Now() last := atomic.SwapInt64(&c.last, int64(now)) td := int64(now) - last if td < 0 { td = 0 } w := math.Exp(float64(-td) / float64(decayTime)) lag := int64(now) - start if lag < 0 { lag = 0 } olag := atomic.LoadUint64(&c.lag) if olag == 0 { w = 0 } atomic.StoreUint64(&c.lag, uint64(float64(olag)*w+float64(lag)*(1-w))) success := initSuccess if info.Err != nil && !codes.Acceptable(info.Err) { success = 0 } osucc := atomic.LoadUint64(&c.success) atomic.StoreUint64(&c.success, uint64(float64(osucc)*w+float64(success)*(1-w))) stamp := p.stamp.Load() if now-stamp >= logInterval { if p.stamp.CompareAndSwap(stamp, now) { p.logStats() } } } } func (p *p2cPicker) choose(c1, c2 *subConn) *subConn { start := int64(timex.Now()) if c2 == nil { atomic.StoreInt64(&c1.pick, start) return c1 } if c1.load() > c2.load() { c1, c2 = c2, c1 } pick := atomic.LoadInt64(&c2.pick) if start-pick > forcePick && atomic.CompareAndSwapInt64(&c2.pick, pick, start) { return c2 } atomic.StoreInt64(&c1.pick, start) return c1 } func (p *p2cPicker) logStats() { var stats []string p.lock.Lock() defer p.lock.Unlock() for _, conn := range p.conns { stats = append(stats, fmt.Sprintf("conn: %s, load: %d, reqs: %d", conn.addr.Addr, conn.load(), atomic.SwapInt64(&conn.requests, 0))) } logx.Statf("p2c - %s", strings.Join(stats, "; ")) } type subConn struct { addr resolver.Address conn balancer.SubConn lag uint64 inflight int64 success uint64 requests int64 last int64 pick int64 } func (c *subConn) healthy() bool { return atomic.LoadUint64(&c.success) > throttleSuccess } func (c *subConn) load() int64 { // plus one to avoid multiply zero lag := int64(math.Sqrt(float64(atomic.LoadUint64(&c.lag) + 1))) load := lag * (atomic.LoadInt64(&c.inflight) + 1) if load == 0 { return penalty } return load }