package collection import ( "container/list" "fmt" "time" "github.com/tal-tech/go-zero/core/lang" "github.com/tal-tech/go-zero/core/threading" "github.com/tal-tech/go-zero/core/timex" ) const drainWorkers = 8 type ( Execute func(key, value interface{}) TimingWheel struct { interval time.Duration ticker timex.Ticker slots []*list.List timers *SafeMap tickedPos int numSlots int execute Execute setChannel chan timingEntry moveChannel chan baseEntry removeChannel chan interface{} drainChannel chan func(key, value interface{}) stopChannel chan lang.PlaceholderType } timingEntry struct { baseEntry value interface{} circle int diff int removed bool } baseEntry struct { delay time.Duration key interface{} } positionEntry struct { pos int item *timingEntry } timingTask struct { key interface{} value interface{} } ) func NewTimingWheel(interval time.Duration, numSlots int, execute Execute) (*TimingWheel, error) { if interval <= 0 || numSlots <= 0 || execute == nil { return nil, fmt.Errorf("interval: %v, slots: %d, execute: %p", interval, numSlots, execute) } return newTimingWheelWithClock(interval, numSlots, execute, timex.NewTicker(interval)) } func newTimingWheelWithClock(interval time.Duration, numSlots int, execute Execute, ticker timex.Ticker) ( *TimingWheel, error) { tw := &TimingWheel{ interval: interval, ticker: ticker, slots: make([]*list.List, numSlots), timers: NewSafeMap(), tickedPos: numSlots - 1, // at previous virtual circle execute: execute, numSlots: numSlots, setChannel: make(chan timingEntry), moveChannel: make(chan baseEntry), removeChannel: make(chan interface{}), drainChannel: make(chan func(key, value interface{})), stopChannel: make(chan lang.PlaceholderType), } tw.initSlots() go tw.run() return tw, nil } func (tw *TimingWheel) Drain(fn func(key, value interface{})) { tw.drainChannel <- fn } func (tw *TimingWheel) MoveTimer(key interface{}, delay time.Duration) { if delay <= 0 || key == nil { return } tw.moveChannel <- baseEntry{ delay: delay, key: key, } } func (tw *TimingWheel) RemoveTimer(key interface{}) { if key == nil { return } tw.removeChannel <- key } func (tw *TimingWheel) SetTimer(key, value interface{}, delay time.Duration) { if delay <= 0 || key == nil { return } tw.setChannel <- timingEntry{ baseEntry: baseEntry{ delay: delay, key: key, }, value: value, } } func (tw *TimingWheel) Stop() { close(tw.stopChannel) } func (tw *TimingWheel) drainAll(fn func(key, value interface{})) { runner := threading.NewTaskRunner(drainWorkers) for _, slot := range tw.slots { for e := slot.Front(); e != nil; { task := e.Value.(*timingEntry) next := e.Next() slot.Remove(e) e = next if !task.removed { runner.Schedule(func() { fn(task.key, task.value) }) } } } } func (tw *TimingWheel) getPositionAndCircle(d time.Duration) (pos int, circle int) { steps := int(d / tw.interval) pos = (tw.tickedPos + steps) % tw.numSlots circle = (steps - 1) / tw.numSlots return } func (tw *TimingWheel) initSlots() { for i := 0; i < tw.numSlots; i++ { tw.slots[i] = list.New() } } func (tw *TimingWheel) moveTask(task baseEntry) { val, ok := tw.timers.Get(task.key) if !ok { return } timer := val.(*positionEntry) if task.delay < tw.interval { threading.GoSafe(func() { tw.execute(timer.item.key, timer.item.value) }) return } pos, circle := tw.getPositionAndCircle(task.delay) if pos >= timer.pos { timer.item.circle = circle timer.item.diff = pos - timer.pos } else if circle > 0 { circle-- timer.item.circle = circle timer.item.diff = tw.numSlots + pos - timer.pos } else { timer.item.removed = true newItem := &timingEntry{ baseEntry: task, value: timer.item.value, } tw.slots[pos].PushBack(newItem) tw.setTimerPosition(pos, newItem) } } func (tw *TimingWheel) onTick() { tw.tickedPos = (tw.tickedPos + 1) % tw.numSlots l := tw.slots[tw.tickedPos] tw.scanAndRunTasks(l) } func (tw *TimingWheel) removeTask(key interface{}) { val, ok := tw.timers.Get(key) if !ok { return } timer := val.(*positionEntry) timer.item.removed = true tw.timers.Del(key) } func (tw *TimingWheel) run() { for { select { case <-tw.ticker.Chan(): tw.onTick() case task := <-tw.setChannel: tw.setTask(&task) case key := <-tw.removeChannel: tw.removeTask(key) case task := <-tw.moveChannel: tw.moveTask(task) case fn := <-tw.drainChannel: tw.drainAll(fn) case <-tw.stopChannel: tw.ticker.Stop() return } } } func (tw *TimingWheel) runTasks(tasks []timingTask) { if len(tasks) == 0 { return } go func() { for i := range tasks { threading.RunSafe(func() { tw.execute(tasks[i].key, tasks[i].value) }) } }() } func (tw *TimingWheel) scanAndRunTasks(l *list.List) { var tasks []timingTask for e := l.Front(); e != nil; { task := e.Value.(*timingEntry) if task.removed { next := e.Next() l.Remove(e) e = next continue } else if task.circle > 0 { task.circle-- e = e.Next() continue } else if task.diff > 0 { next := e.Next() l.Remove(e) // (tw.tickedPos+task.diff)%tw.numSlots // cannot be the same value of tw.tickedPos pos := (tw.tickedPos + task.diff) % tw.numSlots tw.slots[pos].PushBack(task) tw.setTimerPosition(pos, task) task.diff = 0 e = next continue } tasks = append(tasks, timingTask{ key: task.key, value: task.value, }) next := e.Next() l.Remove(e) tw.timers.Del(task.key) e = next } tw.runTasks(tasks) } func (tw *TimingWheel) setTask(task *timingEntry) { if task.delay < tw.interval { task.delay = tw.interval } if val, ok := tw.timers.Get(task.key); ok { entry := val.(*positionEntry) entry.item.value = task.value tw.moveTask(task.baseEntry) } else { pos, circle := tw.getPositionAndCircle(task.delay) task.circle = circle tw.slots[pos].PushBack(task) tw.setTimerPosition(pos, task) } } func (tw *TimingWheel) setTimerPosition(pos int, task *timingEntry) { if val, ok := tw.timers.Get(task.key); ok { timer := val.(*positionEntry) timer.item = task timer.pos = pos } else { tw.timers.Set(task.key, &positionEntry{ pos: pos, item: task, }) } }