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- package hostpool
- import (
- "log"
- "math/rand"
- "time"
- )
- type epsilonGreedyHostEntry struct {
- HostEntry
- *epsilonDecayStore
- }
- func (egHostEntry *epsilonGreedyHostEntry) Close() {
- egHostEntry.HostEntry.Close()
- egHostEntry.epsilonDecayStore.close()
- }
- // -------------------------------
- type epsilonGreedyHostPool struct {
- HostPool
- hosts map[string]*epsilonGreedyHostEntry // this basically just mirrors the underlying host map
- epsilon float32 // this is our exploration factor
- EpsilonValueCalculator // embed the epsilonValueCalculator
- timer
- }
- type epsilonHostPoolResponse struct {
- standardHostPoolResponse
- started time.Time
- ended time.Time
- }
- // ------ constants -------------------
- const epsilonDecay = 0.90 // decay the exploration rate
- const minEpsilon = 0.01 // explore one percent of the time
- const initialEpsilon = 0.3
- func toEGHostEntry(fromHE HostEntry) *epsilonGreedyHostEntry {
- return &epsilonGreedyHostEntry{
- fromHE,
- newDecayStore(),
- }
- }
- // Epsilon Greedy is an algorithim that allows HostPool not only to track failure state,
- // but also to learn about "better" options in terms of speed, and to pick from available hosts
- // based on a percentage of how well they perform. This gives a weighted request rate to better
- // performing hosts, while still distributing requests to all hosts (proportionate to their performance)
- //
- // After enabling Epsilon Greedy, hosts must be marked for sucess along with a time value representing
- // how fast (or slow) that host was.
- //
- // host := pool.Get()
- // start := time.Now()
- // ..... do work with host
- // duration = time.Now().Sub(start)
- // pool.MarkSuccessWithTime(host, duration)
- //
- // a good overview of Epsilon Greedy is here http://stevehanov.ca/blog/index.php?id=132
- //
- // decayDuration may be set to 0 to use the default value of 5 minutes
- func NewEpsilonGreedy(hosts []string, decayDuration time.Duration, calc EpsilonValueCalculator) HostPool {
- return ToEpsilonGreedy(New(hosts), decayDuration, calc)
- }
- func ToEpsilonGreedy(pool HostPool, decayDuration time.Duration, calc EpsilonValueCalculator) HostPool {
- if decayDuration <= 0 {
- decayDuration = defaultDecayDuration
- }
- p := &epsilonGreedyHostPool{
- HostPool: pool,
- epsilon: float32(initialEpsilon),
- EpsilonValueCalculator: calc,
- timer: &realTimer{},
- }
- p.hosts = make(map[string]*epsilonGreedyHostEntry)
- for _, hostName := range pool.Hosts() {
- p.hosts[hostName] = toEGHostEntry(pool.lookupHost(hostName))
- }
- return p
- }
- // ---------
- func (p *epsilonGreedyHostPool) getEpsilonGreedy() string {
- // this is our exploration phase
- if rand.Float32() < p.epsilon {
- p.epsilon = p.epsilon * epsilonDecay
- if p.epsilon < minEpsilon {
- p.epsilon = minEpsilon
- }
- return p.HostPool.Get().Host()
- }
- // calculate values for each host in the 0..1 range (but not ormalized)
- type epsilonChoice struct {
- he HostEntry
- epsilonValue float64
- epsilonPercentage float64
- }
- var hostToUse *epsilonChoice
- var possibleHosts []*epsilonChoice
- now := time.Now()
- var sumValues float64
- for _, h := range p.hosts {
- ec := &epsilonChoice{he: h}
- if h.canTryHost(now) {
- v := h.GetWeightedAvgScore() // score is the response time
- if v > 0 {
- ev := p.CalcValueFromAvgResponseTime(v)
- ec.epsilonValue = ev
- sumValues += ev
- possibleHosts = append(possibleHosts, ec)
- }
- }
- }
- if len(possibleHosts) != 0 {
- // now normalize to the 0..1 range to get a percentage
- for _, ec := range possibleHosts {
- ec.epsilonPercentage = ec.epsilonValue / sumValues
- }
- // do a weighted random choice among hosts
- ceiling := 0.0
- pickPercentage := rand.Float64()
- for _, ec := range possibleHosts {
- ceiling += ec.epsilonPercentage
- if pickPercentage <= ceiling {
- hostToUse = ec
- break
- }
- }
- }
- if hostToUse == nil {
- if len(possibleHosts) != 0 {
- log.Println("Failed to randomly choose a host, Dan loses")
- }
- return p.HostPool.Get().Host()
- }
- if hostToUse.he.IsDead() {
- hostToUse.he.willRetryHost()
- }
- return hostToUse.he.Host()
- }
- func (p *epsilonGreedyHostPool) markSuccess(hostR HostPoolResponse) {
- // first do the base markSuccess - a little redundant with host lookup but cleaner than repeating logic
- p.HostPool.markSuccess(hostR)
- eHostR, ok := hostR.(*epsilonHostPoolResponse)
- if !ok {
- log.Printf("Incorrect type in eps markSuccess!") // TODO reflection to print out offending type
- return
- }
- host := eHostR.host
- duration := p.between(eHostR.started, eHostR.ended)
- h := p.hosts[host]
- h.Record(duration.Seconds())
- }
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