encode.go 15 KB

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  1. // Copyright 2011 The Snappy-Go Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style
  3. // license that can be found in the LICENSE file.
  4. package snappy
  5. import (
  6. "encoding/binary"
  7. "errors"
  8. "io"
  9. )
  10. // maxOffset limits how far copy back-references can go, the same as the C++
  11. // code.
  12. const maxOffset = 1 << 15
  13. func load32(b []byte, i int) uint32 {
  14. b = b[i : i+4 : len(b)] // Help the compiler eliminate bounds checks on the next line.
  15. return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
  16. }
  17. func load64(b []byte, i int) uint64 {
  18. b = b[i : i+8 : len(b)] // Help the compiler eliminate bounds checks on the next line.
  19. return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
  20. uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
  21. }
  22. // emitLiteral writes a literal chunk and returns the number of bytes written.
  23. func emitLiteral(dst, lit []byte) int {
  24. i, n := 0, uint(len(lit)-1)
  25. switch {
  26. case n < 60:
  27. dst[0] = uint8(n)<<2 | tagLiteral
  28. i = 1
  29. case n < 1<<8:
  30. dst[0] = 60<<2 | tagLiteral
  31. dst[1] = uint8(n)
  32. i = 2
  33. case n < 1<<16:
  34. dst[0] = 61<<2 | tagLiteral
  35. dst[1] = uint8(n)
  36. dst[2] = uint8(n >> 8)
  37. i = 3
  38. case n < 1<<24:
  39. dst[0] = 62<<2 | tagLiteral
  40. dst[1] = uint8(n)
  41. dst[2] = uint8(n >> 8)
  42. dst[3] = uint8(n >> 16)
  43. i = 4
  44. case int64(n) < 1<<32:
  45. dst[0] = 63<<2 | tagLiteral
  46. dst[1] = uint8(n)
  47. dst[2] = uint8(n >> 8)
  48. dst[3] = uint8(n >> 16)
  49. dst[4] = uint8(n >> 24)
  50. i = 5
  51. default:
  52. panic("snappy: source buffer is too long")
  53. }
  54. if copy(dst[i:], lit) != len(lit) {
  55. panic("snappy: destination buffer is too short")
  56. }
  57. return i + len(lit)
  58. }
  59. // emitCopy writes a copy chunk and returns the number of bytes written.
  60. func emitCopy(dst []byte, offset, length int) int {
  61. i := 0
  62. // The maximum length for a single tagCopy1 or tagCopy2 op is 64 bytes. The
  63. // threshold for this loop is a little higher (at 68 = 64 + 4), and the
  64. // length emitted down below is is a little lower (at 60 = 64 - 4), because
  65. // it's shorter to encode a length 67 copy as a length 60 tagCopy2 followed
  66. // by a length 7 tagCopy1 (which encodes as 3+2 bytes) than to encode it as
  67. // a length 64 tagCopy2 followed by a length 3 tagCopy2 (which encodes as
  68. // 3+3 bytes). The magic 4 in the 64±4 is because the minimum length for a
  69. // tagCopy1 op is 4 bytes, which is why a length 3 copy has to be an
  70. // encodes-as-3-bytes tagCopy2 instead of an encodes-as-2-bytes tagCopy1.
  71. for length >= 68 {
  72. // Emit a length 64 copy, encoded as 3 bytes.
  73. dst[i+0] = 63<<2 | tagCopy2
  74. dst[i+1] = uint8(offset)
  75. dst[i+2] = uint8(offset >> 8)
  76. i += 3
  77. length -= 64
  78. }
  79. if length > 64 {
  80. // Emit a length 60 copy, encoded as 3 bytes.
  81. dst[i+0] = 59<<2 | tagCopy2
  82. dst[i+1] = uint8(offset)
  83. dst[i+2] = uint8(offset >> 8)
  84. i += 3
  85. length -= 60
  86. }
  87. if length >= 12 || offset >= 2048 {
  88. // Emit the remaining copy, encoded as 3 bytes.
  89. dst[i+0] = uint8(length-1)<<2 | tagCopy2
  90. dst[i+1] = uint8(offset)
  91. dst[i+2] = uint8(offset >> 8)
  92. return i + 3
  93. }
  94. // Emit the remaining copy, encoded as 2 bytes.
  95. dst[i+0] = uint8(offset>>8)<<5 | uint8(length-4)<<2 | tagCopy1
  96. dst[i+1] = uint8(offset)
  97. return i + 2
  98. }
  99. // Encode returns the encoded form of src. The returned slice may be a sub-
  100. // slice of dst if dst was large enough to hold the entire encoded block.
  101. // Otherwise, a newly allocated slice will be returned.
  102. //
  103. // It is valid to pass a nil dst.
  104. func Encode(dst, src []byte) []byte {
  105. if n := MaxEncodedLen(len(src)); n < 0 {
  106. panic(ErrTooLarge)
  107. } else if len(dst) < n {
  108. dst = make([]byte, n)
  109. }
  110. // The block starts with the varint-encoded length of the decompressed bytes.
  111. d := binary.PutUvarint(dst, uint64(len(src)))
  112. for len(src) > 0 {
  113. p := src
  114. src = nil
  115. if len(p) > maxBlockSize {
  116. p, src = p[:maxBlockSize], p[maxBlockSize:]
  117. }
  118. if len(p) < minBlockSize {
  119. d += emitLiteral(dst[d:], p)
  120. } else {
  121. d += encodeBlock(dst[d:], p)
  122. }
  123. }
  124. return dst[:d]
  125. }
  126. // inputMargin is the minimum number of extra input bytes to keep, inside
  127. // encodeBlock's inner loop. On some architectures, this margin lets us
  128. // implement a fast path for emitLiteral, where the copy of short (<= 16 byte)
  129. // literals can be implemented as a single load to and store from a 16-byte
  130. // register. That literal's actual length can be as short as 1 byte, so this
  131. // can copy up to 15 bytes too much, but that's OK as subsequent iterations of
  132. // the encoding loop will fix up the copy overrun, and this inputMargin ensures
  133. // that we don't overrun the dst and src buffers.
  134. //
  135. // TODO: implement this fast path.
  136. const inputMargin = 16 - 1
  137. // minBlockSize is the minimum size of the input to encodeBlock. As above, we
  138. // want any emitLiteral calls inside encodeBlock's inner loop to use the fast
  139. // path if possible, which requires being able to overrun by inputMargin bytes.
  140. //
  141. // TODO: can we make this bound a little tighter, raising it by 1 or 2?
  142. const minBlockSize = inputMargin
  143. func hash(u, shift uint32) uint32 {
  144. return (u * 0x1e35a7bd) >> shift
  145. }
  146. // encodeBlock encodes a non-empty src to a guaranteed-large-enough dst. It
  147. // assumes that the varint-encoded length of the decompressed bytes has already
  148. // been written.
  149. //
  150. // It also assumes that:
  151. // len(dst) >= MaxEncodedLen(len(src)) &&
  152. // minBlockSize <= len(src) && len(src) <= maxBlockSize
  153. func encodeBlock(dst, src []byte) (d int) {
  154. // Initialize the hash table. Its size ranges from 1<<8 to 1<<14 inclusive.
  155. const maxTableSize = 1 << 14
  156. shift, tableSize := uint32(32-8), 1<<8
  157. for tableSize < maxTableSize && tableSize < len(src) {
  158. shift--
  159. tableSize *= 2
  160. }
  161. var table [maxTableSize]int32
  162. // sLimit is when to stop looking for offset/length copies. The inputMargin
  163. // lets us use a fast path for emitLiteral in the main loop, while we are
  164. // looking for copies.
  165. sLimit := len(src) - inputMargin
  166. // nextEmit is where in src the next emitLiteral should start from.
  167. nextEmit := 0
  168. // The encoded form must start with a literal, as there are no previous
  169. // bytes to copy, so we start looking for hash matches at s == 1.
  170. s := 1
  171. nextHash := hash(load32(src, s), shift)
  172. for {
  173. // Copied from the C++ snappy implementation:
  174. //
  175. // Heuristic match skipping: If 32 bytes are scanned with no matches
  176. // found, start looking only at every other byte. If 32 more bytes are
  177. // scanned, look at every third byte, etc.. When a match is found,
  178. // immediately go back to looking at every byte. This is a small loss
  179. // (~5% performance, ~0.1% density) for compressible data due to more
  180. // bookkeeping, but for non-compressible data (such as JPEG) it's a
  181. // huge win since the compressor quickly "realizes" the data is
  182. // incompressible and doesn't bother looking for matches everywhere.
  183. //
  184. // The "skip" variable keeps track of how many bytes there are since
  185. // the last match; dividing it by 32 (ie. right-shifting by five) gives
  186. // the number of bytes to move ahead for each iteration.
  187. skip := 32
  188. nextS := s
  189. candidate := 0
  190. for {
  191. s = nextS
  192. nextS = s + skip>>5
  193. skip++
  194. if nextS > sLimit {
  195. goto emitRemainder
  196. }
  197. candidate = int(table[nextHash])
  198. table[nextHash] = int32(s)
  199. nextHash = hash(load32(src, nextS), shift)
  200. if load32(src, s) == load32(src, candidate) {
  201. break
  202. }
  203. }
  204. // A 4-byte match has been found. We'll later see if more than 4 bytes
  205. // match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
  206. // them as literal bytes.
  207. d += emitLiteral(dst[d:], src[nextEmit:s])
  208. // Call emitCopy, and then see if another emitCopy could be our next
  209. // move. Repeat until we find no match for the input immediately after
  210. // what was consumed by the last emitCopy call.
  211. //
  212. // If we exit this loop normally then we need to call emitLiteral next,
  213. // though we don't yet know how big the literal will be. We handle that
  214. // by proceeding to the next iteration of the main loop. We also can
  215. // exit this loop via goto if we get close to exhausting the input.
  216. for {
  217. // Invariant: we have a 4-byte match at s, and no need to emit any
  218. // literal bytes prior to s.
  219. base := s
  220. s += 4
  221. for i := candidate + 4; s < len(src) && src[i] == src[s]; i, s = i+1, s+1 {
  222. }
  223. d += emitCopy(dst[d:], base-candidate, s-base)
  224. nextEmit = s
  225. if s >= sLimit {
  226. goto emitRemainder
  227. }
  228. // We could immediately start working at s now, but to improve
  229. // compression we first update the hash table at s-1 and at s. If
  230. // another emitCopy is not our next move, also calculate nextHash
  231. // at s+1. At least on GOARCH=amd64, these three hash calculations
  232. // are faster as one load64 call (with some shifts) instead of
  233. // three load32 calls.
  234. x := load64(src, s-1)
  235. prevHash := hash(uint32(x>>0), shift)
  236. table[prevHash] = int32(s - 1)
  237. currHash := hash(uint32(x>>8), shift)
  238. candidate = int(table[currHash])
  239. table[currHash] = int32(s)
  240. if uint32(x>>8) != load32(src, candidate) {
  241. nextHash = hash(uint32(x>>16), shift)
  242. s++
  243. break
  244. }
  245. }
  246. }
  247. emitRemainder:
  248. if nextEmit < len(src) {
  249. d += emitLiteral(dst[d:], src[nextEmit:])
  250. }
  251. return d
  252. }
  253. // MaxEncodedLen returns the maximum length of a snappy block, given its
  254. // uncompressed length.
  255. //
  256. // It will return a negative value if srcLen is too large to encode.
  257. func MaxEncodedLen(srcLen int) int {
  258. n := uint64(srcLen)
  259. if n > 0xffffffff {
  260. return -1
  261. }
  262. // Compressed data can be defined as:
  263. // compressed := item* literal*
  264. // item := literal* copy
  265. //
  266. // The trailing literal sequence has a space blowup of at most 62/60
  267. // since a literal of length 60 needs one tag byte + one extra byte
  268. // for length information.
  269. //
  270. // Item blowup is trickier to measure. Suppose the "copy" op copies
  271. // 4 bytes of data. Because of a special check in the encoding code,
  272. // we produce a 4-byte copy only if the offset is < 65536. Therefore
  273. // the copy op takes 3 bytes to encode, and this type of item leads
  274. // to at most the 62/60 blowup for representing literals.
  275. //
  276. // Suppose the "copy" op copies 5 bytes of data. If the offset is big
  277. // enough, it will take 5 bytes to encode the copy op. Therefore the
  278. // worst case here is a one-byte literal followed by a five-byte copy.
  279. // That is, 6 bytes of input turn into 7 bytes of "compressed" data.
  280. //
  281. // This last factor dominates the blowup, so the final estimate is:
  282. n = 32 + n + n/6
  283. if n > 0xffffffff {
  284. return -1
  285. }
  286. return int(n)
  287. }
  288. var errClosed = errors.New("snappy: Writer is closed")
  289. // NewWriter returns a new Writer that compresses to w.
  290. //
  291. // The Writer returned does not buffer writes. There is no need to Flush or
  292. // Close such a Writer.
  293. //
  294. // Deprecated: the Writer returned is not suitable for many small writes, only
  295. // for few large writes. Use NewBufferedWriter instead, which is efficient
  296. // regardless of the frequency and shape of the writes, and remember to Close
  297. // that Writer when done.
  298. func NewWriter(w io.Writer) *Writer {
  299. return &Writer{
  300. w: w,
  301. obuf: make([]byte, obufLen),
  302. }
  303. }
  304. // NewBufferedWriter returns a new Writer that compresses to w, using the
  305. // framing format described at
  306. // https://github.com/google/snappy/blob/master/framing_format.txt
  307. //
  308. // The Writer returned buffers writes. Users must call Close to guarantee all
  309. // data has been forwarded to the underlying io.Writer. They may also call
  310. // Flush zero or more times before calling Close.
  311. func NewBufferedWriter(w io.Writer) *Writer {
  312. return &Writer{
  313. w: w,
  314. ibuf: make([]byte, 0, maxBlockSize),
  315. obuf: make([]byte, obufLen),
  316. }
  317. }
  318. // Writer is an io.Writer than can write Snappy-compressed bytes.
  319. type Writer struct {
  320. w io.Writer
  321. err error
  322. // ibuf is a buffer for the incoming (uncompressed) bytes.
  323. //
  324. // Its use is optional. For backwards compatibility, Writers created by the
  325. // NewWriter function have ibuf == nil, do not buffer incoming bytes, and
  326. // therefore do not need to be Flush'ed or Close'd.
  327. ibuf []byte
  328. // obuf is a buffer for the outgoing (compressed) bytes.
  329. obuf []byte
  330. // wroteStreamHeader is whether we have written the stream header.
  331. wroteStreamHeader bool
  332. }
  333. // Reset discards the writer's state and switches the Snappy writer to write to
  334. // w. This permits reusing a Writer rather than allocating a new one.
  335. func (w *Writer) Reset(writer io.Writer) {
  336. w.w = writer
  337. w.err = nil
  338. if w.ibuf != nil {
  339. w.ibuf = w.ibuf[:0]
  340. }
  341. w.wroteStreamHeader = false
  342. }
  343. // Write satisfies the io.Writer interface.
  344. func (w *Writer) Write(p []byte) (nRet int, errRet error) {
  345. if w.ibuf == nil {
  346. // Do not buffer incoming bytes. This does not perform or compress well
  347. // if the caller of Writer.Write writes many small slices. This
  348. // behavior is therefore deprecated, but still supported for backwards
  349. // compatibility with code that doesn't explicitly Flush or Close.
  350. return w.write(p)
  351. }
  352. // The remainder of this method is based on bufio.Writer.Write from the
  353. // standard library.
  354. for len(p) > (cap(w.ibuf)-len(w.ibuf)) && w.err == nil {
  355. var n int
  356. if len(w.ibuf) == 0 {
  357. // Large write, empty buffer.
  358. // Write directly from p to avoid copy.
  359. n, _ = w.write(p)
  360. } else {
  361. n = copy(w.ibuf[len(w.ibuf):cap(w.ibuf)], p)
  362. w.ibuf = w.ibuf[:len(w.ibuf)+n]
  363. w.Flush()
  364. }
  365. nRet += n
  366. p = p[n:]
  367. }
  368. if w.err != nil {
  369. return nRet, w.err
  370. }
  371. n := copy(w.ibuf[len(w.ibuf):cap(w.ibuf)], p)
  372. w.ibuf = w.ibuf[:len(w.ibuf)+n]
  373. nRet += n
  374. return nRet, nil
  375. }
  376. func (w *Writer) write(p []byte) (nRet int, errRet error) {
  377. if w.err != nil {
  378. return 0, w.err
  379. }
  380. for len(p) > 0 {
  381. obufStart := len(magicChunk)
  382. if !w.wroteStreamHeader {
  383. w.wroteStreamHeader = true
  384. copy(w.obuf, magicChunk)
  385. obufStart = 0
  386. }
  387. var uncompressed []byte
  388. if len(p) > maxBlockSize {
  389. uncompressed, p = p[:maxBlockSize], p[maxBlockSize:]
  390. } else {
  391. uncompressed, p = p, nil
  392. }
  393. checksum := crc(uncompressed)
  394. // Compress the buffer, discarding the result if the improvement
  395. // isn't at least 12.5%.
  396. compressed := Encode(w.obuf[obufHeaderLen:], uncompressed)
  397. chunkType := uint8(chunkTypeCompressedData)
  398. chunkLen := 4 + len(compressed)
  399. obufEnd := obufHeaderLen + len(compressed)
  400. if len(compressed) >= len(uncompressed)-len(uncompressed)/8 {
  401. chunkType = chunkTypeUncompressedData
  402. chunkLen = 4 + len(uncompressed)
  403. obufEnd = obufHeaderLen
  404. }
  405. // Fill in the per-chunk header that comes before the body.
  406. w.obuf[len(magicChunk)+0] = chunkType
  407. w.obuf[len(magicChunk)+1] = uint8(chunkLen >> 0)
  408. w.obuf[len(magicChunk)+2] = uint8(chunkLen >> 8)
  409. w.obuf[len(magicChunk)+3] = uint8(chunkLen >> 16)
  410. w.obuf[len(magicChunk)+4] = uint8(checksum >> 0)
  411. w.obuf[len(magicChunk)+5] = uint8(checksum >> 8)
  412. w.obuf[len(magicChunk)+6] = uint8(checksum >> 16)
  413. w.obuf[len(magicChunk)+7] = uint8(checksum >> 24)
  414. if _, err := w.w.Write(w.obuf[obufStart:obufEnd]); err != nil {
  415. w.err = err
  416. return nRet, err
  417. }
  418. if chunkType == chunkTypeUncompressedData {
  419. if _, err := w.w.Write(uncompressed); err != nil {
  420. w.err = err
  421. return nRet, err
  422. }
  423. }
  424. nRet += len(uncompressed)
  425. }
  426. return nRet, nil
  427. }
  428. // Flush flushes the Writer to its underlying io.Writer.
  429. func (w *Writer) Flush() error {
  430. if w.err != nil {
  431. return w.err
  432. }
  433. if len(w.ibuf) == 0 {
  434. return nil
  435. }
  436. w.write(w.ibuf)
  437. w.ibuf = w.ibuf[:0]
  438. return w.err
  439. }
  440. // Close calls Flush and then closes the Writer.
  441. func (w *Writer) Close() error {
  442. w.Flush()
  443. ret := w.err
  444. if w.err == nil {
  445. w.err = errClosed
  446. }
  447. return ret
  448. }