package mts //Licensed under the Apache License, Version 2.0 (the "License"); //you may not use this file except in compliance with the License. //You may obtain a copy of the License at // //http://www.apache.org/licenses/LICENSE-2.0 // //Unless required by applicable law or agreed to in writing, software //distributed under the License is distributed on an "AS IS" BASIS, //WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //See the License for the specific language governing permissions and //limitations under the License. // // Code generated by Alibaba Cloud SDK Code Generator. // Changes may cause incorrect behavior and will be lost if the code is regenerated. import ( "github.com/aliyun/alibaba-cloud-sdk-go/sdk/requests" "github.com/aliyun/alibaba-cloud-sdk-go/sdk/responses" ) func (client *Client) PlayerAuth(request *PlayerAuthRequest) (response *PlayerAuthResponse, err error) { response = CreatePlayerAuthResponse() err = client.DoAction(request, response) return } func (client *Client) PlayerAuthWithChan(request *PlayerAuthRequest) (<-chan *PlayerAuthResponse, <-chan error) { responseChan := make(chan *PlayerAuthResponse, 1) errChan := make(chan error, 1) err := client.AddAsyncTask(func() { defer close(responseChan) defer close(errChan) response, err := client.PlayerAuth(request) responseChan <- response errChan <- err }) if err != nil { errChan <- err close(responseChan) close(errChan) } return responseChan, errChan } func (client *Client) PlayerAuthWithCallback(request *PlayerAuthRequest, callback func(response *PlayerAuthResponse, err error)) <-chan int { result := make(chan int, 1) err := client.AddAsyncTask(func() { var response *PlayerAuthResponse var err error defer close(result) response, err = client.PlayerAuth(request) callback(response, err) result <- 1 }) if err != nil { defer close(result) callback(nil, err) result <- 0 } return result } type PlayerAuthRequest struct { *requests.RpcRequest ResourceOwnerId string `position:"Query" name:"ResourceOwnerId"` ResourceOwnerAccount string `position:"Query" name:"ResourceOwnerAccount"` OwnerAccount string `position:"Query" name:"OwnerAccount"` OwnerId string `position:"Query" name:"OwnerId"` } type PlayerAuthResponse struct { *responses.BaseResponse RequestId string `json:"RequestId" xml:"RequestId"` LogURL string `json:"LogURL" xml:"LogURL"` SwitchList struct { Switch []struct { State string `json:"State" xml:"State"` FunctionId string `json:"FunctionId" xml:"FunctionId"` SwitchId string `json:"SwitchId" xml:"SwitchId"` FunctionName string `json:"FunctionName" xml:"FunctionName"` } `json:"Switch" xml:"Switch"` } `json:"SwitchList" xml:"SwitchList"` } func CreatePlayerAuthRequest() (request *PlayerAuthRequest) { request = &PlayerAuthRequest{ RpcRequest: &requests.RpcRequest{}, } request.InitWithApiInfo("Mts", "2014-06-18", "PlayerAuth", "mts", "openAPI") return } func CreatePlayerAuthResponse() (response *PlayerAuthResponse) { response = &PlayerAuthResponse{ BaseResponse: &responses.BaseResponse{}, } return }